| button text |
|
The text which will appear in the button. |
| button width |
|
( OPTIONAL ) exact width for the button bar part,
will override the automatically calculated width. |
| align text
to center |
|
If set to true, the text will be aligned at the
center of the button instead of at the left side. |
| explosions |
|
Number of explosions per button |
| explosions
hor. spread |
|
Horizontal spread of the buttons. Notice that
the first explosion is ALWAYS centered. |
| explosions
ver. spread |
|
Vertical spread of the buttons. Notice that the
first explosion is ALWAYS centered. |
| explosions
min. scale |
|
Explosions minimum scale |
| explosions
max. scale |
|
Explosions maximum scale |
| smoke
hor. spread |
|
Horizontal spread of the smoke coming of one explosion
instance |
| smoke
ver. spread |
|
Vertical spread of the smoke coming of one explosion
instance |
| min. particle
duplicates |
|
Minimum number of explosion-smoke particles generated
every time you move over the button. |
| max. particle duplicates |
|
Maximum number of explosion-smoke particles generated
every time you move over the button. |
| particle
color(s) |
|
Array of possible color(s) which the explosion-smoke
particles can become. |
| acceleration |
|
Accelerationof the explosion-smoke particles movement.
0 = continuous speed, 1
= decelarating, 2 = accelerating. |
| min. move
duration |
|
Minimum explosion-smoke particle move duration
(in frames). |
| max. move
duration |
|
Maximum explosion-smoke particle move duration
(in frames). |
| min. start
delay |
|
Minimum start delay between generation of explosion-smoke
particles |
| max. start
delay |
|
Maximum start delay between generation of explosion-smoke
particles |
| min. hor.
position |
|
( OPTIONAL ) Minimum horizontal position of the
explosion-smoke particles (start) position, will
orverride the automatically calculated area. |
| max. hor.
position |
|
( OPTIONAL ) Maximum horizontal position of the
explosion-smoke particles (start) position, will
orverride the automatically calculated area. |
| min. ver.
position |
|
Minimum vertical position of the explosion-smoke
particles (start) position. |
| max. ver.
position |
|
Maximum vertical position of the explosion-smoke
particles (start) position. |
| min. hor.
move |
|
Minimum horizontal movement of the explosion-smoke
particles. |
| max. hor.
move |
|
Maximum horizontal movement of the explosion-smoke
particles. |
| min. ver.
move |
|
Minimum vertical movement of the explosion-smoke
particles. |
| max. ver.
move |
|
Maximum vertical movement of the explosion-smoke
particles. |
| min. swing
move |
|
Minimum parabolic (horizontal) swing movement
of the explosion-smoke particles. |
| max. swing
move |
|
Maximum parabolic (horizontal) swing movement
of the explosion-smoke particles. |
| min. swing
speed |
|
Minimum speed of the (horizontal) explosion-smoke
particle swing movement. |
| max. swing
speed |
|
Maximum speed of the (horizontal) explosion-smoke
particle swing movement. |
| min. scale |
|
Minimum scale of the explosion-smoke particles. |
| max. scale |
|
Maximum scale of the explosion-smoke particles. |
| min. stretch |
|
Minimum random stretching of explosion-smoke particles.
Used for horizontal and vertical rescaling (seperately)
at start - mid- and end- points of each particle
individually. |
| max. stretch |
|
Maximum random stretching of explosion-smoke particles.
Used for horizontal and vertical rescaling (seperately)
at start - mid- and end- points of each particle
individually. |
| min. alpha |
|
Minimum alpha transparency of the explosion-smoke
particles. |
| max. alpha |
|
Maximum alpha transparency of the explosion-smoke
particles. |
| min. rotation |
|
Minimum rotation of the explosion-smoke particles.
Calculated seperately for start - mid- and end-
points of each particle. |
| max. rotation |
|
Maximum rotation of the explosion-smoke particles.
Calculated seperately for start - mid- and end-
points of each particle. |
| rotate in both directions |
|
Allow rotation clockwise and counterclockwise
at random of explosion-smoke particles. |
| cluster |
|
Number of explosion-smoke particles forming a
cluster together (making more coherent explosion) |
| cluster spread |
|
Horizontal and vertical random spreading of cluster
explosion-smoke particles |
| swing in both directions |
|
Allow swing direction to start to both left and
right at random. |
| scale down
factor |
|
explosion-smoke particles rescale down factor
along movement. |
| transparency
down factor |
|
explosion-smoke particles refade away transparency
factor along movement. |
| extra random duration offset |
|
Allow random extra durations of explosion-smoke
particles within a cluster (by default every cluster
choses one duration for all particles within it). |
| wait new
explosion until finish |
|
If set to true, a button will complete and wait
for the explosion effect to finish before allowing
a new effect when the mouse goes over it. This can
aleviate playback performance with 'extreme' heavy
effect buttons. |
| arrow
distance |
|
Distance of the arrow animations left and right
from the text on mouse over |
| letters
explode distance |
|
Maximum distance of the letters exploding outwards
on mouse over |
| letters
extra duration |
|
Increases the duration of letters exploding effect
(base duration is keyframe total of MovieClip "explosion
keyframes") |